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语法填空-短文语填 较难0.4 引用1 组卷197
Directions: After reading the passage below, fill in the blanks to make the passage coherent and grammatically correct. For the blanks with a given word, fill in each blank with the proper form of the given word; for the other blanks, use one word that best fits each blank.

Should Video Games Be Art?

Back in April this year, film critic Roger Ebert decided to handle the topic of the cultural importance of video games from the perspective of whether they could ever be regarded as art. Clearly, Ebert 【小题1】 (convince) that no game so far could even dream of being considered as coming close to a work of art.

In today’s post, Ebert returns to the topic to put an end to the debate that has been going on ever since: though he stands by 【小题2】 he believes in — namely that, at least in theory and principle, video games will never be art — he can now admit that he shouldn’t have expressed his opinion without knowing what he was talking about. And that is his biggest mistake, as far as he is concerned, 【小题3】 he expressed a judgment on a public forum(论坛)without having played a single video game — and all the while 【小题4】 (insist) that was the last thing on his wish list. He approached the matter strictly from a theoretical point of view and that’s not fair 【小题5】 the gaming industry — or the gamers who took offense, for that matter.

“I was a fool for mentioning video games in the first place. I would never express an opinion on a movie I hadn’t seen. Yet I have declared that video games 【小题6】 never be Art. I still believe this, but I should never have said so. Some opinions are best kept to yourself. So far, 4,547 comments 【小题7】 (rain) down upon me for that blog entry. Perhaps 300 supported my position. The rest were united in opposition. What you see now posted are almost all of the comments 【小题8】 (send) in. They are mostly intelligent, well-written, and right about one thing in particular: I should not have written that entry without being more familiar with the actual experience of video games,” Ebert writes about the very post 【小题9】 started the debate.

Most posters pointed to him that he was also doing so without as much as offering a clear definition of Art. “【小题10】 gamers experience video games as a form of art, does that not automatically make them so?” some said. Others, tired of reading what others had argued before them, were simply content to say “Ebert doesn’t get it.”

18-19高三上·上海嘉定·阶段练习
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In one club in Beijing, for example, players enter into a fictional martial arts school 【小题1】 they wear costumes and assume roles like a peach fairy or a dragon. The script offers character backgrounds, relationships and potential storylines. The plot develops as the players go around the table, talking in character, taking clues from the script and the host. In the end, they vote on 【小题2】 they think the murderer might be.

The whodunits may be imaginary, 【小题3】 they provide a real-world alternative for young Chinese people who spend increasing amounts of time on their screens. The country’s one billion Internet users spend much of their time on their phones, 【小题4】 (cause) worries from the public and the government alike about too much screen time. The government’s concerns over children in particular 【小题5】 (lead) it to restrict video game time for minors recently.

The games also provide free-flowing opportunities for young people to get together, something 【小题6】 can be rare in China, according to Kecheng Fang, an assistant professor in the School of Journalism and Communication at The Chinese University of Hong Kong. The games provide “【小题7】 participatory experience and a way of socializing, which is 【小题8】 (miss) from the life of many Chinese young people,” Dr. Fang said. They are 【小题9】 (lack) in participation in civic affairs, community 【小题10】 (engage) and meaningful socialization.

阅读下面短文,在空白处填人1个适当的单词或括号内单词的正确形式。

The mini-game Yang Le Ge Yang, 【小题1】roughly translates to “Sheep A Sheep”, is a new match-tiles-style game available on WeChat’s mini program and 【小题2】(rise) to be a national online sensation in the past few days. The cartoon background eliminate game “ Sheep a Sheep ” 【小题3】 (sudden) exploded. But then, many netizens pointed out that “The Sheep ” 【小题4】(suspect) of plagiarizing another matching game “3 Tiles”.

Judging from the exposed game screen, there are many 【小题5】 (similar) in the gameplay between “ The Sheep” 【小题6】 “3 Tiles” , the difference is that the icons of the two are abnormal. Some netizens expressed abandonment for this, but some players pointed out that the gameplay of multi-layer Lianliankan is similar, so it cannot be concluded that there is plagiarism in “Sheep a Sheep”.

【小题7】 is reported that “Sheep a Sheep” is a cartoon background elimination game. Players need to click the card and it will move down to the wooden frame at the bottom. The frame can store up to 7 cards. When there are 3 identical cards placed in the frame, the elimination can be achieved.

It is worth 【小题8】 (mention) that according to a number of media reports, the game developer has been invested in gigabits. In this regard, Gigabit said: they has paid attention 【小题9】 the explosion of “Sheep a Sheep”, 【小题10】 game is developed by Gigabit’s shareholding company, the investment ratio is not high, and the relevant income will be reflected in the investment income of Gigabit.

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