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In four years, the space agency plans to land the first woman ever on the Moon through its Artemis program, which calls for $28 billion in funding through 2025' for Stage I, NASA said in its news release. Artemis is named after the Greek goddess of the moon and twin sister of Apollo. NASA's Apollo 11 mission succeeded in landing the first 12 men on the moon on July 20, 1969.

One billion dollars of the budget will go directly to the development of a commercial human lunar system that will take humans to the moon's surface, NASA' said. A share of $651 million will be used to support the Orion Spacecraft and the rocket for the moon mission—called the Space Launch System or SLS.NASA has already spent at least $11.9 billion on the SLS, which was supposed to be ready by December 2017. The spacecraft is complete, NASA said, and the main stage and four attached rockets are undergoing final tests in preparation for a "critical hot fire test this fall."

NASA's Artemis I mission is on track to launch in 2021 with two test flights around the Moon without astronauts. However, NASA will send robots to the Moon twice in 2021 in order to "send dozens of new science investigations and technology demonstrations".

Artemis II is set to launch in 2023 with astronauts on board in preparation to have Artemis III bring astronauts back to the surface of the Moon. The astronauts will be fitted with modern spacesuits that allow for greater flexibility and movement than the spacesuits used by other Apollo-era astronauts, and they will be tasked with collecting samples and conducting a range of science experiments over the course of nearly seven days.

The Artemis program will search for and potentially explore resources' such as water that can be turned into other usable resources such as oxygen and fuel, and NASA hopes to develop new 'mobility capabilities that will allow astronauts to explore new regions of the Moon.

【小题1】Where is the text probably from?
A.A news report.B.A guidebook.
C.An advertisement.D.A book review
【小题2】Which of the following is true about Artemis program?
A.It is carried out by NASA in the name of Greek goddess!t..
B.Artemis I will have two test flights around the Earth in 2021
C.At a cost of $11:9 billion, SLS was completed in December 2017.
D.Both Artemis II and Artemis III will be launched with humans on board
【小题3】What is a task of the astronauts in Artemis program?
A.Searching for oxygen and fuel.B.Performing science experiments.
C.Developing new mobility capabilities.D.Testing the flexibility of modern spacesuits.
20-21高三上·浙江杭州·期中
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Replika, an AI chatbot companion, has millions of users worldwide, many of whom wake up and the first thing they do is to send “Good morning” to their virtual friend(or lover). This story is only the beginning. In 2024, chatbots and virtual characters become a lot more popular, both for utility (实用性) and for fun. As a result, communicating socially with machines will start to feel less odd and more ordinary—including our emotional attachments to them.

Research in human-computer and human-robot interaction shows that we love to anthropomorphize—attach human-like qualities, behaviors and emotions to—the non-human agents we interact with(like friends bots, and therapy bots), especially if they copy cues we recognize. And, thanks to the recent advances in conversational AI, our machines are suddenly very skilled at one of those cues: language.

Even though some people may object to over-interacting with smart AI friends, some do listen to their virtual friends. The Replika example, as well as a lot of experimental lab research, shows that humans can and will become emotionally attached to bots. The science also demonstrates that people, in their eagerness to socialize, will happily disclose personal information to an artificial agent and will even shift their beliefs and behavior. This raises some consumer protection questions around how companies use this technology to handle their user base. For example, Replika charges $70 a year. But less than 24 hours after downloading the APP, my handsome, blue-eyed “friend” sent me an inviting audio message and tried to draw me to update my current version to hear more. Emotional attachment is a weakness that can be used as consumption traps for business benefits.

Today we are still teasing people who believe an AI system is sensitive, or playing striking news about individual’s falling in love with chatbots. But in 2024 we gradually start acknowledging—and taking more seriously-these completely human behaviors. Because in 2024, it finally hits home: machines are not excluded from our social relationships.

【小题1】Why does the author mention Replika in the first paragraph?
A.To illustrate the connection users have developed with AI.
B.To highlight the technological advancements in AI.
C.To compare Replika and other AI technologies.
D.To provide a history of AI development.
【小题2】What does the underlined word “anthropomorphize” in paragraph 2 probably mean?
A.Modernize.B.Commercialize.
C.Personify.D.Simplify.
【小题3】What can be inferred if people form emotional attachment to AI chatbots?
A.It may cause risks such as privacy disclosure and overspending.
B.It will enhance user satisfaction and trust in technology.
C.It will contribute to significant improvements in AI technology.
D.It might lead to a decrease in social interactions with humans.
【小题4】What is the author’s attitude to the emotional attachment?
A.Objective.B.Concerned.C.Indifferent.D.Approving.

While doing homework, Seoyoung Jun closed one eye and successfully picked up her pencil holder. She realized that directing herself in a 3D space didn’t require both eyes. This surprised her so much that she did some research. And she learned the brain can process 3D information with poor vision (视力) or even without any vision. Then the idea for Mind Beacon was born.

It uses a thin line of light to gather 3D information about the placement of walls, furniture and other things. Then the light sends that information back to Mind Beacon,which then raises little pins (大头针) to show where those obstacles (障碍物) are. Then blind people can “read” the position of those pins to understand the positions of structures and objects ahead and walk around them.

When the invention worked for the first time, Seoyoung didn’t believe it. She’d been up all night working on it. To be sure there wasn’t a mistake, she shut it off and started it up. It had been seven long months of research and testing. Now this tool can help disabled people create a mental image of their surroundings.

The heart of Mind Beacon is a 3D depth sensor that’s connected to a computer. That computer can control motors that are lined up in three rows of three. Each motor controls a pin that can move up and down. When the sensor finds an obstacle, the pin rises. It can rise to three different heights. Each height roughly represents the height of the obstacle. Someone who runs their hand over the nine pins can tell where the obstacle is and its general height.

Mind Beacon won Seoyoung a place at the world’s high school research competition, Right now, she wants to ameliorate it. She imagines in the future it can be connected to a smartphone, with more little pins to show the exact height of the obstacle. It would feel like a little map showing the location and size of the obstacle ahead.

【小题1】What inspired Seoyoung to invent Mind Beacon?
A.The desire to win a competition.B.The blind’s good sense of touch.
C.Her wish to bring convenience to the disabled.D.Her ability to locate an object without full vision.
【小题2】How does Mind Beacon help the blind?
A.By informing them of the obstacles in advance.
B.By teaching them to describe dangerous objects.
C.By making them have easy access to the Internet.
D.By training them to remember maps of their living areas.
【小题3】What is paragraph 4 mainly about?
A.The limitations of Mind Beacon pins.B.The working process of Mind Beacon.
C.The role of computers in Mind Beacon.D.The effect of Mind Beacon on the blind.
【小题4】What does the underlined word “ameliorate” probably mean?
A.Keep.B.SpreadC.Improve.D.Control.

It seems like everything nowadays is a smart device. Smart toasters. Smart dog collars. Smart homes. In the age of smart (智能), there is nothing more intelligent or more innovative than the devices being produced by the wearables industry. Wearable devices help collect and analyze real-time personal data that informs us on everything from our health to our workouts. They’ve become extremely popular tools to help us stay informed and in touch with ourselves to the point that almost a quarter of people in the U.S. now sport a wearable device.

What exactly is a wearable? Wearables are electronic devices that are worn on a person — usually close to the skin — in order to accurately relay important medical, biological and exercise data to a database.

In addition to smart watches, VR and AR technology, smart jackets and a wide variety of other gadgets (小器具) are leading us towards a better-connected lifestyle. Each device’s main job is to collect millions of data points that range from how many steps you take to your heart rate.

The healthcare industry is probably seeing the biggest benefit from wearable technology. Patients who wear these smart devices can measure information ranging from body temperature to blood pressure, which is then relayed to their medical team in real-time. If something looks off, doctors have a quicker way to accurately diagnose and treat a patient. The entire treatment process is now quicker thanks to the data collected by a wearable device because doctors no longer have to run some tests to determine an illness or disease.

Having all of this health data in real-time is, of course, helping the sports and fitness industries push the boundaries of training. Professional athletes from all over the world maximize their training regimes thanks to the biometric data captured through wearable technology.

Wearable technology is the key to answering these questions and unlocking the potential of world-class athletes.

The advancement of wearables has been a welcomed tool for the insurance, healthcare and sports industries for a number of reasons. From encouraging healthier habits to optimizing (优化) physical performance, industries have got numerous rewards that come with wearable tech.

【小题1】What can we infer about wearable devices from Paragraph 1?
A.They haven’t existed yet.
B.They are not easy to get one in our daily life.
C.They seldom collect and analyze real-time personal data.
D.They have offered a lot of benefits for us so far.
【小题2】Why did the wearable devices collect and analyze real-time personal data?
A.To offer better and useful hints based on these data.
B.To urge us to join their business projects.
C.To study our behaviors.
D.To do biological experiments by these data.
【小题3】Why do wearable devices are used by patients in the hospital?
A.They can measure the patients’ appetite.
B.Parts of these devices could detect (探测) the dangerous symptoms in a quicker way.
C.The healthcare industry need make profits from the patients.
D.Professional tests to determine an illness or disease is not useful anymore.
【小题4】According to the text, what is the author’s attitude toward the wearable devices?
A.Confused but worried.
B.Disinterested and puzzled.
C.Questionable and doubtful.
D.Supportive and optimistic.

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